Thursday, February 28, 2008

At an impasse...

I've got something up and running that seems to be a very, very early prototype of the project. Right now, I'm just trying to get my Actionscripting up to fire code, so that I can program the darned thing how I want to. I can create the "stage", so to speak, wherein the items will be dragged and then animated. I can get them to do stuff once I drag them to the stage. All of this is good.

Here are my struggles:

I have to get someone to help me with the art. I am not an artist, nor do I claim to be. In my 6210 project, I was tagged as the graphic design person because I have a working knowledge of fonts and what not to do in regards to design, but that does not make me a practitioner of graphic design. I feel like my entire Studio experience has been pulling the wool over people's eyes, doing just doing enough to get by! That's an exaggeration, of course, and I'm probably being a tad self-deprecating, but sometimes I do feel that way. My roommate Kay is an artist, and I may get her involved. She seems willing to help, so that might work out okay.

I'm trying to decide whether to have the different elements--the couch, the blender, etc.--all dragged to a stage and animated immediately or dragged to the stage and the activated with the click of a button. I prefer the former, but the latter may be easier. Here's why: getting the music attached to each animation to sync up is going to be a real problem. Things could get really cacophonous if each sound file triggers separately. If all of the animations trigger at one time, then the sound will be fine, but I'll lose some interactivity. I like the idea of dragging and dropping musical elements to the stage in real-time to see how they work together. If there was a button, it wouldn't be as interesting to me. However, if I could find some way to export the created song to an MP3? Well, THAT would be quite interesting. Of course, that seems way beyond my powers. Like, way, way, way, WAY beyond...

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